![]() Pro Job XP payout increased on OVERKILL difficulty, making it more rewarding XP buff for HARD, VERY HARD, OVERKILL to account for increased difficulty, making it more rewarding Increased the XP payout depending on difficulty Made tweaks to the skill costs, higher tiers are now more balanced Bags are super important! Or go check out Big Oil. Made tweaks to the economy system - added a whole lot more money to PAYOUTs and matched that with prices. Implemented a fix connected to player movement crashes ![]() Fix for crash when joining a spectator camera at times You are no longer told that you will be released from custody as you get into custody (as you are done for.) This also solves the issue where players are disconnected from the server. Fixed the "achievement crash" that community members would experience whenever gaining certain -achievements. Fixed the "card / loot drop crash" that community members would experience while in the money screen or in the PAYDAY. Rewritten skill descriptions, introducing numeric values in the spirit of Mekonlips' System Major changes to the stealth system, balancing how much weapons, skills and armors affect your concealment A complete overhaul of the weapon system, introducing numeric values instead of bars
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |